Xi Li detailed plan and timeline
- Jul 17, 2025
- 5 min read
Oct 2025 – Oct 2026
1. Material Experimentation & Interdisciplinary Collaboration
This thread focuses on developing experimental structures and installations through material testing, conceptual sculptural forms, and knowledge exchange with specialists in engineering, bio-materials, and digital systems. It includes two active research directions.
🔹 Research Direction A: Ice Installation and Environmental Systems
Themes: Ice, memory, geopolitics, climate narratives, bodily labour, sculptural languageGoal: Develop an interactive installation system combining ice, sensing technology, and cooling infrastructure
◾ Oct – Dec 2025
Conduct in-depth research on custom freezing/display systems
Begin prototyping small ice forms to test scale, shape, and melting behaviour
Identify basic components (fans, insulation, metal housing, sensors)
Consult engineers and fabricators (informal calls or coffee meetings)
Design initial system diagram (cooling + display + interaction)
◾ Jan – Mar 2026
Commission or co-develop a small-scale display/freezing prototype
Begin integrating feedback triggers (light, temperature, time-based decay)
Document all experiments with process photos and schematic diagrams
Plan potential public testing phase
Extra Step: If display system is promising, begin modular design testing (repeatability, portability)
◾ Apr – Jun 2026
Stage small closed demo of the system with feedback survey
Iterate cooling method: test insulation/condensation resistance
Start linking digital projections or speculative data overlays
Prepare long-term preservation method of materials and housing
◾ Jul – Oct 2026
Expand system to hybrid version: combine with other material (e.g., resin or salt)
Document entire cycle as a case study for future publication
Evaluate portability, public usability, and future exhibition potential
🔹 Research Direction B: AI-Driven Digital Narrative System
Themes: Identity fragmentation, algorithmic agency, interactive fiction, emotional modellingGoal: Construct an experimental digital narrative/VR prototype using adaptive input, AI logic, and speculative design
◾ Oct – Dec 2025
Define core questions: "How can identity shift in algorithmic conditions?"
Complete Unity or WebXR workshops (online + community)
Explore AI libraries (GPT/LLMs, StyleGAN, Chat agents)
Design “scenario tree” for speculative interactions
Consult with AI developers and digital storytellers for feedback
◾ Jan – Mar 2026
Prototype one functional scene using Unity (first-person or ambient narrative)
Develop interaction logic: facial recognition / voice input / screen-based feedback
Test short demo with a controlled user group
Begin writing scripts/zines based on this logic for audience interpretation
◾ Apr – Jun 2026
Add new dimension: user emotional input, poetic input/output, branching paths
Explore speculative “ritual-like” actions in digital form
Refine architecture (navigation, memory save/load, transformation triggers)
◾ Jul – Oct 2026
Plan for online release or test room exhibition
Link this system (conceptually) to physical installation (from Ice series)
Create final screen-recordings, zine-prints, and publish beta code structure
2. Process-Oriented “Research → Development → Testing → Feedback” Cycle
This thread overlays the previous two, applying an iterative methodology across the year.
Each 3-month phase includes:
1x Research sprint (reading, material/technical trials)
1x Development of sketch/scene/system
1x Peer feedback event (inviting local artists, collaborators)
1x Reflection and process report (for online publishing later)
This will result in:
4x Micro-prototypes (installations, videos, AI systems, models)
4x Documented internal reflections and learning logs
1x Framework for continuous self-supervised interdisciplinary research
This also supports time-based funding justification:
~8 months total of research/creation
~4 months for testing/documentation/integration
3. Research-Led Digital Infrastructure and Publishing System
Goal: Build an independent, interdisciplinary, research-based digital platform—not reliant on social media—that serves as a living, iterative archive and publishing tool.
◾ Oct – Dec 2025
Purchase domain & map structure (site architecture and taxonomies)
Develop in Figma (no code), sketch modular layouts
Organize folders by medium, research tag, process stages
Start uploading past works and notes into a local content management system (e.g., Notion or Webflow)
◾ Jan – Apr 2026
Design visual language: interface, fonts, modular layout, responsive flow
Begin uploading theoretical writings, diagrams, annotated media
Integrate web-readable zine format (PDF or scrollable HTML)
Test with small peer group for clarity & usability
◾ May – Aug 2026
Publish 2–3 zines (e.g., on algorithmic ritual, melting systems, emotional computing)
Open short application for guest submissions
Begin “publishing-as-method” reflections for long-form writing
◾ Sep – Oct 2026
Public soft-launch of the platform
Host virtual feedback roundtable / research presentation (recorded)
Submit materials for inclusion in artist-run platforms or archives
4.Ice Freezing and Self-Circulating System Development
Goal: Develop a functional, durable, and portable freezing & melting system for sculptural display and interaction.
This infrastructure is not a single-use tool, but a core system that supports ongoing research into the relationship between ephemeral materials, climate symbolism, and bodily labour. Its development is crucial for prototyping large-scale sculptural installations using ice, and will continue to serve future exhibitions and experiments.
◾ Nov – Dec 2025
Research phase:
Investigate freezing methods used in food-grade or scientific display
Explore modular freezer units vs custom fabrication
Document technical requirements: insulation, condensation control, base drainage
Draft system structure: upper chamber (ice display), lower reservoir (meltwater), embedded sensors (temperature, humidity)
◾ Jan – Feb 2026
Design + consultation phase:
Consult mechanical engineers and refrigeration system designers (e.g. via university labs or independent workshops)
Produce system schematics and material lists
Price modular components: transparent insulated display box, mini refrigeration unit, drainage tray, water pump, reservoir tank
◾ Mar – Apr 2026
Prototype fabrication:
Commission or build a small-scale test unit with local collaborators
Assemble: freezer housing + transparent top + lighting strip + meltwater flow channel + pump system
Run stress tests: duration, condensation control, power consumption, melt rate under different ambient temperatures
◾ May – Jun 2026
Iteration + integration:
Improve structural durability (e.g., waterproof sealing, cable routing)
Add interaction system (button-activated melt triggers, motion sensors, light response)
Integrate data logging (optional) for research use
Document entire build with diagrams, bills of materials, and usage instructions
◾ Jul – Oct 2026
Usage & demonstration:
Deploy system in one test setting (open studio demo or research feedback loop)
Evaluate long-term storage and portability
Prepare documentation for platform publication
If successful, begin planning version 2 for future exhibitions
Why is this important?
Commercial freezer units are either unsuitable for display or lack the flexibility for creative modular integration.
A self-designed unit allows control over scale, transparency, interaction, and symbolic form (melting as metaphor).
The system supports broader research into environmental aesthetics, decay, climate data embodiment, and diasporic memory.
It builds infrastructure for sustainable reuse, not just one-off installation.
🎯 Summary Outcomes:
By October 2026, I will have:
Developed and documented two highly distinct research lines (ice/environmental installations + AI/narrative worlds)
Created a sustainable framework for iterative interdisciplinary work
Built a fully functional digital research platform with public publishing infrastructure
Produced at least 4 functional micro-prototypes across media
Formed connections with engineers, designers, and technologists for future collaborations
Deepened my critical and material methodologies across digital and physical space



